TWL is a graphical user interface library targeted at games and game editors. It provides a rich set of standard widgets including labels, edit fields, tables, popups, tooltips, frames and a lot more. Different layout container are available to create even the most advanced user interfaces.
As games have a high demand on visual identity, TWL provides a very flexible theme manager. The theme manager decouples the visual representation of widgets from the code. Themes are specified in XML and PNG files with full alpha blending for effects such as glow or shadows.
With the TextArea class TWL also features a powerful HTML renderer which supports a subset of XHTML/CSS: floating elements, tables, images, unordered lists, text alignment, justified text and background images. See the TextArea Demo for details.
A Scala API is now also available

